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![]() Icon instantly looks great on all phones.Press export from Unity and submit without further hacking the exported project.Which optimize our game size at the cost of not able to do multiple custom APKs. Submit an app with the new, futuristic Android App Bundle (AAB) way.(Yes one game here in the first row is from the same company as the other one in the second row.) What we want Failing to get it right means your icon may looks alien when it is near the cool kids club that did it right. So, I wondered what it would looks like on each phone if some of them are provided, or all of them are provided.įor example, one of my phone loves to do this. The result is the Project Settings page now has Default Icon, Legacy Icons, Round Icons, and Adaptive Icons. Now Unity, literally had to somehow unify this mess. Then just one API level later, introduces Adaptive Icon. Google introduced the first new specification in Android 7.1 as Rounded Icon. RYSE is a social fitness app - so as we started to get users, we quickly realized that we wouldn’t be able to deliver on the social aspects of our product without a mobile app.I thought Android device fragmentation was bad. Injectable JavaScript to access native functionality through Cordova from our hosted applicationīonus: we didn’t have to rewrite our application and stumble through unknown React Native hurdles We really enjoyed both the speed of development and the ability to deliver continuously that comes with building in the web, so we decided to look into Apache Cordova as a solution to wrap our web app with native functionality rather than rewriting our application in something like React Native.Ĭordova ultimately satisfied these key requirementsĪpp with a native capabilities and a native look and feelĬross platform - write once, deploy to web, Android, and iOSĮmbed a hosted web application to enable continuous delivery without resubmitting to app store Things like push notifications and easy access to the app on the home screen are a necessity as we are primarily focused on users interacting with the app on their mobile devices. Step by step guide to embedding a hosted React app in Cordova for Android and iOS That’s why we’re writing this article! Hopefully the step by step guide below will help you set up and configure Cordova and even expand on it for your own use case! We were very pleased with our experience in using Cordova, but our setup was not the typical Cordova use case, so we ran into some speed bumps along the way. Inject JavaScript into web app so it can interact with the Cordova app and expose native functionality This guide aims to walk you through solving the following requirementsĪbility to build and deploy a web app separately from the Cordova shellīuild a native Cordova app shell for Android and iOS that loads the hosted web app You can see our example setup there and the commits are ordered so that you can peak into each commit and see exactly what changes were made for each step. a/node_modules/cordova-plugin-remote-injection/src/ios/CDVRemoteInjection.m a/node_modules/cordova-plugin-remote-injection/plugin.xmlĭiff -git a/node_modules/cordova-plugin-remote-injection/src/ios/CDVRemoteInjection.m b/node_modules/cordova-plugin-remote-injection/src/ios/CDVRemoteInjection.m To get started, use Create React App to generate an example application.ĭiff -git a/node_modules/cordova-plugin-remote-injection/plugin.xml b/node_modules/cordova-plugin-remote-injection/plugin.xml Step 1 - Initial Create React App and Cordova Setup Patch-package (to slightly adjust some Cordova packages so can upload to App Store) Generate and configure icons, splash screens, permissions, and preferences and make some patches to some packages so that we’re ready for App store submissionĬordova-plugin-whitelist (so our native Cordova app can only load URLs specified)Ĭordova-plugin-remote-injection (inject Cordova javascript into Hosted remote app to access native functionality) ![]() #import "CDVRemoteInjectionUIWebViewDelegate.As the 108dp*108dp icons are masked up to 72dp*72dp, the outer 18dp on each side can be considered the “extra” content, only revealed during motion. The material design guidelines for creating product icons still very much apply. ![]() Specifically the icon anatomy, shadows and finish remain, but you can now place elements in either the foreground or background layers yielding different effects. ![]() Now I’m sure that many icons will be well served by placing their brand mark in the foreground on a solid colored background and calling it a day. This will ensure that your icon fits in well on the device. What excites me is how we as a community will explore these new constraints and find interesting, playful and innovative ways to make delightful icons. ![]() Here are a few things to keep in mind and a few ideas to potentially explore. Clippingĭue to the dynamic nature of adaptive icons, you cannot know the exact mask shape that will be applied. ![]()
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